Three-Box Comic
A character goes somewhere new. Tell what happens in a beginning, a middle and an end.
Draw compound words the silly way: a butterfly as butter that flies, a hot dog as a sweaty puppy.
“Split the word in two and draw it the silly way!”
Make a compound word guessing game: draw it, and a friend guesses.
Free for home and classroom use. Print as many copies as you need.
A character goes somewhere new. Tell what happens in a beginning, a middle and an end.
You’re on vacation on a planet nobody has visited. Draw the view and write home about it.
Invent a character and fill in their passport: photo, name, home, favorite food, superpower and biggest fear.
Pretend you’re a reporter. Ask a character four questions and imagine how it answers.
12 printable pages: six step-by-step lessons, a grid activity, draw-and-write sheets and teacher notes, sent with your welcome email. After that, new classroom printables by email.