Teacher resources

No-prep art sub plans

Leave one page and a stack of copies: each plan below runs a 45-minute art lesson with a draw-along video, an easier tracing page and a grid challenge. Every page prints free for your whole class.

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Animals sub plan · grades K–5 · 45 minutes

Animals: draw, trace and grid

Objective: students follow a step-by-step drawing, then choose a tracing page or a grid challenge and finish with their own details.

Materials: pencils, erasers, crayons or markers; copies of the three pages below; a screen for the video.

  1. Warm-up, 5 min. Show the finished drawing and ask: what shapes can you see?
  2. Draw along, 6 min. How to Draw a Hippo: play the video and pause after each step. Print the steps (PDF)
  3. Choice time, 15 min. Easier start: Baby Snake Coloring Page (PDF). Challenge: How to Draw a Baby Lobster (PDF, 2 pages).
  4. Wrap-up, 5–10 min. Students give their character a name and write one sentence about it on a draw-and-write sheet, then share with a partner.

Early finishers: draw the character doing something new, or pick anything from the Animals page.

Robots sub plan · grades K–5 · 45 minutes

Robots: draw, trace and grid

Objective: students follow a step-by-step drawing, then choose a tracing page or a grid challenge and finish with their own details.

Materials: pencils, erasers, crayons or markers; copies of the three pages below; a screen for the video.

  1. Warm-up, 5 min. Show the finished drawing and ask: what shapes can you see?
  2. Draw along, 7 min. How to Draw a Cute Girl Robot: play the video and pause after each step. Print the steps (PDF)
  3. Choice time, 15 min. Easier start: Baby Robot Coloring Page (PDF). Challenge: How to Draw a Baby Bottle Robot The Easy Way (PDF, 2 pages).
  4. Wrap-up, 5–10 min. Students give their character a name and write one sentence about it on a draw-and-write sheet, then share with a partner.

Early finishers: draw the character doing something new, or pick anything from the Robots page.

Monsters sub plan · grades K–5 · 45 minutes

Monsters: draw, trace and grid

Objective: students follow a step-by-step drawing, then choose a tracing page or a grid challenge and finish with their own details.

Materials: pencils, erasers, crayons or markers; copies of the three pages below; a screen for the video.

  1. Warm-up, 5 min. Show the finished drawing and ask: what shapes can you see?
  2. Draw along, 7 min. How to Draw a Kaiju Lizard for Godzilla Day: play the video and pause after each step. Print the steps (PDF)
  3. Choice time, 15 min. Easier start: Potato Monster Coloring Page (PDF). Challenge: Draw A Grumpy Cyclops (PDF, 2 pages).
  4. Wrap-up, 5–10 min. Students give their character a name and write one sentence about it on a draw-and-write sheet, then share with a partner.

Early finishers: draw the character doing something new, or pick anything from the Monsters page.

Animal Mashups sub plan · grades K–5 · 45 minutes

Animal Mashups: draw, trace and grid

Objective: students follow a step-by-step drawing, then choose a tracing page or a grid challenge and finish with their own details.

Materials: pencils, erasers, crayons or markers; copies of the three pages below; a screen for the video.

  1. Warm-up, 5 min. Show the finished drawing and ask: what shapes can you see?
  2. Draw along, 6 min. How to Draw a Unicorn Panda: play the video and pause after each step. Print the steps (PDF)
  3. Choice time, 15 min. Easier start: Mutant Penguin Coloring Page (PDF). Challenge: How to Draw a Dolphin Dude (PDF, 2 pages).
  4. Wrap-up, 5–10 min. Students give their character a name and write one sentence about it on a draw-and-write sheet, then share with a partner.

Early finishers: draw the character doing something new, or pick anything from the Animal Mashups page.

Unicorns & Mermaids sub plan · grades K–5 · 45 minutes

Unicorns & Mermaids: draw, trace and grid

Objective: students follow a step-by-step drawing, then choose a tracing page or a grid challenge and finish with their own details.

Materials: pencils, erasers, crayons or markers; copies of the three pages below; a screen for the video.

  1. Warm-up, 5 min. Show the finished drawing and ask: what shapes can you see?
  2. Draw along, 6 min. How to Draw a Mermaid: play the video and pause after each step. Print the steps (PDF)
  3. Choice time, 15 min. Easier start: Trace Then Color A Cute Mermaid (PDF). Challenge: How to Draw a Robot Dinosaur with Grid Drawing (PDF, 2 pages).
  4. Wrap-up, 5–10 min. Students give their character a name and write one sentence about it on a draw-and-write sheet, then share with a partner.

Early finishers: draw the character doing something new, or pick anything from the Unicorns & Mermaids page.

Aliens & Space sub plan · grades K–5 · 45 minutes

Aliens & Space: draw, trace and grid

Objective: students follow a step-by-step drawing, then choose a tracing page or a grid challenge and finish with their own details.

Materials: pencils, erasers, crayons or markers; copies of the three pages below; a screen for the video.

  1. Warm-up, 5 min. Show the finished drawing and ask: what shapes can you see?
  2. Draw along, 7 min. How to Draw a Cartoon Alien: play the video and pause after each step. Print the steps (PDF)
  3. Choice time, 15 min. Easier start: Astronaut Coloring Page (PDF). Challenge: Draw a Silly Alien (PDF, 2 pages).
  4. Wrap-up, 5–10 min. Students give their character a name and write one sentence about it on a draw-and-write sheet, then share with a partner.

Early finishers: draw the character doing something new, or pick anything from the Aliens & Space page.

Funny Faces sub plan · grades K–5 · 45 minutes

Funny Faces: draw, trace and grid

Objective: students follow a step-by-step drawing, then choose a tracing page or a grid challenge and finish with their own details.

Materials: pencils, erasers, crayons or markers; copies of the three pages below; a screen for the video.

  1. Warm-up, 5 min. Show the finished drawing and ask: what shapes can you see?
  2. Draw along, 6 min. How to Draw an Angry Bald Man: play the video and pause after each step. Print the steps (PDF)
  3. Choice time, 15 min. Easier start: Burglar Coloring Page (PDF). Challenge: Draw by Grid: A Goofy Face (PDF, 2 pages).
  4. Wrap-up, 5–10 min. Students give their character a name and write one sentence about it on a draw-and-write sheet, then share with a partner.

Early finishers: draw the character doing something new, or pick anything from the Funny Faces page.

Halloween sub plan · grades K–5 · 45 minutes

Halloween: draw, trace and grid

Objective: students follow a step-by-step drawing, then choose a tracing page or a grid challenge and finish with their own details.

Materials: pencils, erasers, crayons or markers; copies of the three pages below; a screen for the video.

  1. Warm-up, 5 min. Show the finished drawing and ask: what shapes can you see?
  2. Draw along, 7 min. How to Draw a Mischievous Cartoon Werewolf: play the video and pause after each step. Print the steps (PDF)
  3. Choice time, 15 min. Easier start: Vampire Coloring Page (PDF). Challenge: How to Draw a Bird Robot (PDF, 2 pages).
  4. Wrap-up, 5–10 min. Students give their character a name and write one sentence about it on a draw-and-write sheet, then share with a partner.

Early finishers: draw the character doing something new, or pick anything from the Halloween page.

Running a club? See the 8-week art club plan. Need a different theme? The teacher resources library has hundreds of printable pages, and every lesson has a classroom mode that shows one step at a time on your board. How you can use these pages.

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