Thinking sheet · Imagine and invent

Dream App Designer

Design an app that solves a real kid problem. Sketch its screens, buttons and name.

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Grades
3–5
Time
about 25 minutes
Kids practice
design thinking, problem solving, digital citizenship

What kids do

“Design an app that would make kids’ lives better.”

  1. Home screen
  2. Screen 2
  3. Screen 3
  4. The problem it solves:
  5. App name and icon idea:
  6. How it keeps kids safe:

How to run it

  • Start with a problem: forgetting homework, being bored, sharing chores.
  • Buttons should say what they do.
  • Talk about safety and screen time as part of the design.

Talk about it

  • Who would use your app?
  • What would make it easy to use?
  • How would you know it worked?

Take it further

Draw a paper version and test it with a friend by “tapping” buttons.

Pairs well with

Free for home and classroom use. Print as many copies as you need.

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