Roll and Tell a Feeling
Roll a die and tell a partner about a time you felt happy, sad, mad, scared, silly or proud. A game for circle time or small groups.
Crack the number code to find three big ideas about feelings, like “Name it to tame it,” then explain one in your own words.
Printed on the sheet:
Talk through “Name it to tame it” after kids crack it. Naming a feeling helps it feel smaller.
Kids who only use happy, sad and mad. Celebrate new words like frustrated, nervous and proud.
Read a story and stop to name how each character feels.
US Letter, prints well in black and white. Free for home and classroom use: print as many copies as you need.
Roll a die and tell a partner about a time you felt happy, sad, mad, scared, silly or proud. A game for circle time or small groups.
You can feel two things at the same time. Match six moments, like a friend moving away, to the two feelings they can bring.
A feeling is inside you and an action is what you do. Circle feeling or action for ten words, then plan safe actions for big feelings.
Nervous and excited can feel a lot alike in your body. Sort nine clues into a Venn diagram to see what is the same and what is different.
12 printable pages: six step-by-step lessons, a grid activity, draw-and-write sheets and teacher notes, sent with your welcome email. After that, new classroom printables by email.